

Shop owners must not add additional storage that exceeds the limit for their shop (decor and furniture is fine) Additional decorational items are expected to be provided by the player. Shop storage is limited to different shop sizes, which are listed in-game at the safezone. Shop owners must not build anywhere in the safezone that isn't part of their shop unless given permission. We have a few rules to ensure everything runs as smoothly as possible. Owning a shop in the safezone is a responsibility trusted of you by the staff team. It is appreciated if vehicles that are parked in the safezone are not obstructing roads or shops. as stated above, you must leave others' vehicles be
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You may not leave your vehicles in the safezone while you are offline (Vehicles left in the safezone while the owner is offline will be destroyed immediately). Large structures that cause lag to the safezone will be removed. It is not recommended to build near Safezones. Spamming of guns, microphones and stereos is also considered grief- so please don't do that. This is includes things such as destroying, carjacking or stealing players vehicles, or If you have building permissions, placing unwanted buildables and structures.

Similarly, you may also not camp inside the safezone and attempt to kill other players who are outside the safezone. You may not camp outside the safezone and wait for players to leave to KOS/rob/act hostile towards them. We have a few rules in place to help these safezones continue to be a central place for players to visit. When inside the safezone, players have godmode and cannot be harmed. We have safezones set up on our servers, these places are a hostile-free place for players to converse, trade and run shops. Note: Automatic systems such as Sentries are the players responsibility and act on behalf of the player. This does not mean you can KOS your attacker outside of the location of the incident. This means if you are robbed/killed at a location, you can travel back to the location and KOS your attacker if they are still there as a form of revenge. Robbery/indecent scenes become fair game for all parties involved until everybody has moved on, just like how it works in Airdrop scenarios. However there is only 1 form of Revenge KOS that is allowed Revenge KOS, the act of KOSing someone as revenge outside of KOS Zones, if done with no motive or RP context, is considered against the rules. In other words, if somebody attempts to rob you or KOS/shoot at you or your vehicle, it is perfectly acceptable to retaliate and attempt to kill them before they can you. In the event of another player instigating hostility, retaliation is absolutely fine. This would be fair and within the rules because the victim knowingly had a choice to give up the information and live or to refuse and be killed, and in a roleplay fashion chose the latter. It would also not be considered KOS if it is part of a fitting roleplay scenario.įor example: if a player has been captured by a group and refuses to give up some information so the group decide to execute him. Rick refuses and is shot by Jack.įor example 2: Simon steals Teds car, Ted retaliates by chasing the car and shooting Simon. It would not be considered KOS if there is a fair warning and a motive.įor example: Jack warns Rick that if they don't drop their gear within 10 seconds, they will be shot. Any active airdrop location and vehicle event location. Any active base/base raid (This does not include random or clearly heavily abandoned structures, they do not count as bases) The dedicated KOS Zone, usually marked on the map and/or regioned with warnings. There are only 3 places where KOS is completely allowed with no limits on our servers: This doesn't mean players can't kill each other though- whether its part of a fitting roleplay scenario, a robbery gone wrong or a retaliation to PVP instigation, there's plenty of times killing another player is ok. KOS is absolutely not allowed on our servers. KOS, or "kill on sight", is the act of killing another player for no apparent reason and in a non-roleplay fashion.
